Your weapon is a function.
Hit targets by writing an equation whose curve passes through them. Solving the system is aiming. Cost is charged on the form of the expression โ never on accuracy.
What is S.F.O.X. Nuance?
S.F.O.X. Nuance is a math-artillery puzzle game: you clear targets by writing the equation of a curve that passes through them. Instead of pointing a reticle, you choose a function family, solve for its parameters, and fire the graph itself. Every level is a compact problem set where the solution is both a shot and a proof.
A look inside S.F.O.X. Nuance
Follow the field
Fence the area
Approach the limit
Survive the skirmish
Three rules make it fair
The board is honest. The locker is limited. Your score is about elegance.
Aim with math
Each board is a system of constraints: target rings, slope markers, forbidden columns, and window limits. Pick a function family, solve for its parameters, and craft a curve that satisfies every condition at once.
Pay for form
Your score depends on the cost of the expression, not trial and error. Fewer terms, lower degree, and staying under par beat a brute-force curve, so elegance wins over firepower.
Learn by firing
Levels are grouped into tracks that teach one idea at a time, from pattern recognition and linear equations through conics, trigonometry, calculus, and linear systems โ all under the pressure of a live board.
A curriculum you can shoot
Each track turns a mathematical idea into a board full of targets.
Math Thinking
Patterns before notation
Algebra
Lines, systems, quadratics
Geometry
Mensuration as curves
Trigonometry
Amplitude, phase, identity
Precalculus
Transform, compose, invert
Analytic Geometry
Conics and tangents
Calculus 1โ3
Slopes, areas, contours
Linear Algebra
Systems, maps, eigen-directions
How a shot lands
From equation to impact in seconds.
Read the board
Targets, slope marks, and forbidden columns define the constraints.
Write the curve
Pick a family and solve for parameters using the points the board gives you.
Fire and verify
The server checks every constraint. No guessing โ the math either works or it doesn't.
Optimize your score
Replay with fewer terms or a lower degree to beat par.
What to expect
Key mechanics and features that shape every session.
Function-first combat
Type equations into a live expression editor; the graph becomes your projectile and the server verifies every constraint you hit.
Puzzle-like boards
Each level layers rings, slope markers, forbidden columns, and window limits so you plan before firing.
Cost-driven scoring
You pay for terms, degree, and operations. A minimal curve that satisfies every constraint scores higher than a bloated one.
Skills that transfer
Tracks mirror a real math curriculum; the reasoning you practice here is the same reasoning used in algebra, calculus, and linear algebra.
Honest feedback loop
No hidden dice. The math either satisfies the constraints or it doesn't, so every retry is a real improvement.
Replay for par
Revisit cleared boards to shave cost, unlock cleaner solutions, and climb the leaderboards.
The function is the weapon.
One Tenshin Arts account opens every game. S.F.O.X. Nuance is loading its curriculum.